Link to FigJam Board: This page focuses on the development of The Participatory Collective’s brand identity, combining research, experimentation, and refinement. The initial inspiration came from existing brand guidelines and a Pinterest mood board I created. Firstly, the early logo explorations experimented with circular and symbolic designs highlighting community and growth. However, the refined final logo has a… Continue reading Logo explorations, typography choices, and early colour schemes
Author: lward2024
Storytelling Potential
Conveying the voices of multiple community groups: To convey multiple community voices on a website, I will focus on authentic representation and shared authorship. For example, I will use the groups own words, images, and media, rather than summarising their perspectives. I’ll include themed sections, to show diversity and difference. This shows authentic involvement and highlights representation. I… Continue reading Storytelling Potential
Objectives for the upcoming campaign and digital platform
My main objective is to create a coherent digital presence for The Participatory Collective, that showcases the voices of its diverse community groups, whilst also reflecting the collective’s mission and values. Essentially, this platform will focus on and prioritise inclusivity and accessibility, allowing each group to share its perspective without being overshadowed, giving them their own voice whilst… Continue reading Objectives for the upcoming campaign and digital platform
Festival Design Style Guide
High Fidelity App Design
Narrated video running through my High Fidelity interactive Figma App Design, addressing the UX and UI needs for this assignment:
High Fidelity Website Design
Narrated video running through my High Fidelity interactive Figma Website Design, addressing the UX and UI needs for this assignment:
Design and Research
Link to my FigJam board: Overview of some Design & Research: This is my design and research page for the development of my application. When tasked with designing a companion app for the T.V. series ‘DishMatch’, I felt very inspired to create something flavourful and practical, as I had creative freedom. To summarise DishMatch, it’s… Continue reading Design and Research
User Flow and U.I Wireframing
Link to my Figma Design File: Overview of the Low-Fidelity Design: Overview of the Wireframe: Closer Screenshots of the Wireframe: This is my low-fidelity version of the mobile device, including wireframes. I prototyped this, but tried to make the app as straightforward and functional to use, especially for the adults who aren’t as experienced with… Continue reading User Flow and U.I Wireframing
UI Prototyping for Mobile Application
Link to my Figma Design File: Overview of the High-Fidelity Design: Overview of the Wireframe: This is my high-fidelity prototype mobile application interface. This contains all the glorious recipes, famously known that they are going to be delicious, due to the award winning T.V. series, DishMatch. To delve into my choices thoroughly, the main thing… Continue reading UI Prototyping for Mobile Application
Adapting Your Design for Web Deployment
Link to my Figma Design File: Overview of the High-Fidelity Design: Link to my Figma Design File: Overview of the High-Fidelity Design: This is the tablet and web-based version of the companion application. I believe the design fits these formats effortlessly and pleasingly. This is due to responsive layout. A responsive layout is a design… Continue reading Adapting Your Design for Web Deployment